deusexhq

Deus Ex: Nihilum

Author: FastGamerr
Type: Story
Link: here (https://www.moddb.com/mods/nihilum)
Summary: DXN - Deus Ex: Nihilum is a First Person Shooter mod set in an alternate Deus Ex continuity. It features made-from-scratch original content while also extensively featuring material from the UNATCO Born mod.

GMDX

Author: Totalitarian (Now RoSoDude)
Type: Conversion
Link: here (https://www.moddb.com/mods/gmdx)
Summary: GMDX is a large-scale modification for the 2000 PC classic Deus Ex, overhauling many systems, and including Kentei’s Launcher, New Vision textures, and HDTP models.

Deus Ex: Revision

Author: Caustic Creative
Type: Conversion
Link: here (https://www.moddb.com/mods/deus-ex-revision)
Summary: Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

Malkavian

Author: Catbag
Type: Meme
Link: here (https://www.moddb.com/mods/malkavian-mod)
Summary: Malkavian is a silly mod featuring remixed voice acting. There’s little gameplay, but it’s very meme. If there was no insanity, it would be necessary to create it. -Catbag

The Nameless Mod

Author: Off-Topic Productions
Type: Story
Link: here (https://www.moddb.com/mods/the-nameless-mod)
Summary: TNM is a huge singleplayer mod for Deus Ex based on the gaming community, finally released after 7 years of development.

Vanilla Matters

Author: Markie
Type: Conversion
Link: here (https://www.moddb.com/mods/vanilla-matters)
Summary: Vanilla Matters is a light-weight mod aimed to smooth out the rough edges of the vanilla Deus Ex experience. It does not try to alter the way you should experience the game, nor make any trade-off or compromise to the original experience. Vanilla Matters fixes numerous bugs and exploits, adds in quality of life features and most importantly rebalances the game to allow more diverse, fun character developments.

Redsun 2020

Author: Senju
Type: Story
Link: here (https://www.moddb.com/mods/redsun-2020)
Summary: Redsun 2020 is a new singleplayer story following Joseph, the newest Nanotech agent developed by UNATCO.

ZODIAC

Author: Steve Tack
Type: Story
Link: here (https://www.moddb.com/mods/zodiac)
Summary: ZODIAC is a set of six single player missions for Deus Ex.
As Paul Denton, the augmented brother of JC Denton, you will:
* Discover why the President is risking a nuclear confrontation.
* Break into CIA headquarters in Langley, Virginia to uncover some of the world’s best kept secrets.
* Solve the mystery of dozens of missing UNATCO troops.
* Use all-new weapons and meet new characters.
* Travel to new locations including:
CIA Headquarters, Buenos Aires, Page Biotech, Holloman Air Force Base, and more!
* Full custom soundtrack by Steve Foxon (“Orak”)

Hotel Carone

Author: Carone
Type: Story
Link: here (https://www.moddb.com/mods/hotel-carone)
Summary: An SP mission that lets you stay with UNATCO a little longer, an option many people, like myself, have missed while playing Deus Ex. This is not a simple ‘shoot’em all’-type mission, the player has to proceed with care. Stealth is actually important, though probably not 100% necessary if you know what you have to do. ;) Especially in the main map the player is not forced to move around in a certain way. The level design provides many possible paths and different outcomes, the order for completing the objectives is not important, you can even fail some of them.
29 MB download, a couple of hours playtime. Have fun. :)

Burden of 80 Proof

Author: ScottC
Type: Story
Link: here (https://www.moddb.com/mods/burden-of-80-proof)
Summary: You take on the role of Peter Kent: gallant gamer, put-upon party-goer, ersatz errand boy, suburban swashbuckler.
Navigate a middle-class morass of whiny girlfriends, surly cops, slippery coworkers, surly bartenders, surly bosses, and more.
Your mission: procure an ever-growing list of supplies to ensure an appropriately inappropriate weekend of drinking, revelry, and what have you.

Project 2027

Author: Ded
Type: Story
Link: here (https://www.moddb.com/mods/2027)
Summary: 2027 is a modification and a prequel to Deus Ex. New stunning DirectX 9 based graphics.
The story is flexible, nonlinear, and allows much wider exploration than before. The final outcone depends entirely on you and your actions. The solutions to any challenge depend only on your imagination.
Lots of new weapons and equipment. You will be able to purchase weapons in shops, unlike in the original game. You will be able to improve your weaponry in different ways.
New skills, perks and augmentations have been added.
A player will be able to use portable spider bots, which he can control and use for exploring a territory and attack. It is also possible to repair and recharge these bots.
Weather effects, ranging from a light drizzle to thunderstorms and snowfall.
Almost all the locations are based on real photos and maps, and the levels in 2027 will be wider than in the original game.
Many cutscenes and intros give a real atmosphere to the rich storyline.
New high quality fonts with anti-aliasing.
A lot of bugs from the original game have been fixed.

Shifter & Shifter+Biomod

Author: Y|yukichigai [Shifter], Clorf [Biomod]
Type: Conversion
Link [Shifter]: here (https://www.moddb.com/mods/shifter1)
Link [Biomod]: here (https://www.moddb.com/mods/biomod)
Summary: “Removing the suck from Deus Ex.” It’s an odd slogan, but that’s what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, “Shifter-ized”.
BioMod is an extension of Y|yukichigai’s excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else.
As the name suggests, BioMod is primarily concerned with Deus Ex’s augmentations, with the aim of making them more balanced, but also a lot easier to manage. Most augs are now automated, using energy only when they’re actually doing their jobs. Some augs that were less useful or that would be a pain to manage have been made free or given extra abilities, while those that I thought were un-salvageable have been replaced with entirely new augs. In addition to the augmentation system, BioMod also makes some general gameplay changes, such as the addition of pickpocketing, an autosave feature, achievement-like challenges, and a Thief style ledge grabbing system.